Disable Post Processing Effect Flags [Gearworks] - Printable Version +- Mario Kart Wii Gecko Codes, Cheats, & Hacks (https://mariokartwii.com) +-- Forum: Cheat Codes (https://mariokartwii.com/forumdisplay.php?fid=51) +--- Forum: Visual & Sound Effects (https://mariokartwii.com/forumdisplay.php?fid=56) +--- Thread: Disable Post Processing Effect Flags [Gearworks] (/showthread.php?tid=2186) |
Disable Post Processing Effect Flags [Gearworks] - Gearworks - 05-29-2024 Credit to maritoguionyo for the ports from NTSC-U X Values (flag to remove): 01: Transparency 02: Shadows 04: ??? 08: ??? 10: Bloom 20: Depth of field To use multiple flags, add them together NTSC-U C25A66B4 00000003 38A000XX 54A5043E 7C842878 38A00000 60000000 00000000 PAL C25B15DC 00000003 38A000XX 54A5043E 7C842878 38A00000 60000000 00000000 NTSC-J C25B0F5C 00000003 38A000XX 54A5043E 7C842878 38A00000 60000000 00000000 NTSC-K C259F634 00000003 38A000XX 54A5043E 7C842878 38A00000 60000000 00000000 Source: Code: li r5, 0xXX RE: Disable Post Processing Effect Flags [Gearworks] - marito_yo - 05-30-2024 Very cool code iirc you can combine values to add multiple disabled? marito reply - Gearworks - 05-31-2024 (05-30-2024, 01:07 AM)marito_yo Wrote: Very cool code Yeah, I always use 0xF8 to primarily disable bloom and depth of field. Also reduces processing load shown by the profiler. |