Draggable items code - Printable Version +- Mario Kart Wii Gecko Codes, Cheats, & Hacks (https://mariokartwii.com) +-- Forum: Hacks/Modding (https://mariokartwii.com/forumdisplay.php?fid=14) +--- Forum: Code Support / Help / Requests (https://mariokartwii.com/forumdisplay.php?fid=61) +--- Thread: Draggable items code (/showthread.php?tid=1957) |
Draggable items code - dirtyfrikandel - 05-12-2022 Hey. I need some help with creating a code that lets you drag any item, just like the draggable blueshell mod (https://mariokartwii.com/showthread.php?tid=175&highlight=draggable) For example to drag a star i've tried the following: 1) Item Behaviour Modifier, https://mariokartwii.com/showthread.php?tid=386) but it also activates the power before dragging it. 048A61B8 00000002 2) I changed this code to the following (taken the PAL code for star from Item Behaviour Modifier): 068A61B8 00000008 00000002 00000000. This does not activate the power up when pressing the item button (nice!), and the item actually drags behind the vehicle. However, when pressing the button again, it drops the item on the ground (like a banana) I want to drag things like POW, Shocks, Bloopers, Megas in order to simulate a mario kart 8 Deluxe where you have 2 item slots. Is this even possible as these items have a standard behaviour value of 00 instead of 01, like the blueshell/red shell/green shell (https://wiki.tockdom.com/wiki/Filesystem/rel/StaticR.rel#Item_Behavior_Modifier) Kind regards, Dirtyfrikandel RE: Draggable items code - Vega - 05-14-2022 (05-12-2022, 11:43 PM)dirtyfrikandel Wrote: However, when pressing the button again, it drops the item on the ground (like a banana) That would make sense. With an item that is trailing/circling, it can only be launched or dropped. Someone would have to write some code that you can have your trailing item (modded Star, upon item button usage) regain its original properties for a split second, then use it as a regular Star, while not losing your other item that's in Inventory. |