Track Music Expander [CLF78] - Printable Version +- Mario Kart Wii Gecko Codes, Cheats, & Hacks (https://mariokartwii.com) +-- Forum: Cheat Codes (https://mariokartwii.com/forumdisplay.php?fid=51) +--- Forum: Visual & Sound Effects (https://mariokartwii.com/forumdisplay.php?fid=56) +--- Thread: Track Music Expander [CLF78] (/showthread.php?tid=1881) |
Track Music Expander [CLF78] - CLF78 - 08-09-2021 This code lets you apply different music for each track (including Nintendo tracks) on CT-CODE and LE-CODE based distributions. Simply place two BRSTMs named SLOT.brstm and SLOT_F.brstm (where SLOT is the track slot in hex) in the "strm" folder. If the file cannot be found, the game will fall back to the original music file(s). NTSC-U - CT-CODE C209E01C 00000015 8861015C 2C03006E 41A20014 2C030053 41A2000C 2C030072 40820088 3CC08000 80C60DF4 4800001D 25737374 726D2F25 30337825 732E6272 73746D00 5F460000 7C8802A6 38BD0008 38E40014 391C0150 7D0808AE 2C080066 41820010 2C080046 41820008 38E70002 38610024 3D808001 618C0ECC 7D8903A6 4E800421 38610024 3D808015 618CDEAC 7D8903A6 4E800421 2C03FFFF 4182000C 3B410024 48000008 3B410150 00000000 C270A5F0 00000003 2C000036 40A20008 38800094 38A00000 60000000 00000000 NTSC-U - LE-CODE C209E01C 00000018 8861015C 2C03006E 41A20014 2C030053 41A2000C 2C030072 408200A0 3C608054 6063DDE8 80830000 548401BA 7C632214 7C6903A6 4E800421 7C862378 4800001D 25737374 726D2F25 30337825 732E6272 73746D00 5F460000 7C8802A6 38BD0008 38E40014 391C0150 7D0808AE 2C080066 41820010 2C080046 41820008 38E70002 38610024 3D808001 618C0ECC 7D8903A6 4E800421 38610024 3D808015 618CDEAC 7D8903A6 4E800421 2C03FFFF 4182000C 3B410024 48000008 3B410150 00000000 C270A5F0 00000003 2C000036 40A20008 38800094 38A00000 60000000 00000000 PAL - CT-CODE C209E0BC 00000015 8861015C 2C03006E 41A20014 2C030053 41A2000C 2C030072 40820088 3CC08000 80C60DF4 4800001D 25737374 726D2F25 30337825 732E6272 73746D00 5F460000 7C8802A6 38BD0008 38E40014 391C0150 7D0808AE 2C080066 41820010 2C080046 41820008 38E70002 38610024 3D808001 618C1A2C 7D8903A6 4E800421 38610024 3D808015 618CDF4C 7D8903A6 4E800421 2C03FFFF 4182000C 3B410024 48000008 3B410150 00000000 C2712094 00000003 2C000036 40A20008 38800094 38A00000 60000000 00000000 PAL - LE-CODE C209E0BC 00000018 8861015C 2C03006E 41A20014 2C030053 41A2000C 2C030072 408200A0 3C608055 60633E08 80830000 548401BA 7C632214 7C6903A6 4E800421 7C862378 4800001D 25737374 726D2F25 30337825 732E6272 73746D00 5F460000 7C8802A6 38BD0008 38E40014 391C0150 7D0808AE 2C080066 41820010 2C080046 41820008 38E70002 38610024 3D808001 618C1A2C 7D8903A6 4E800421 38610024 3D808015 618CDF4C 7D8903A6 4E800421 2C03FFFF 4182000C 3B410024 48000008 3B410150 00000000 C2712094 00000003 2C000036 40A20008 38800094 38A00000 60000000 00000000 NTSC-J - CT-CODE C209DFDC 00000015 8861015C 2C03006E 41A20014 2C030053 41A2000C 2C030072 40820088 3CC08000 80C60DF4 4800001D 25737374 726D2F25 30337825 732E6272 73746D00 5F460000 7C8802A6 38BD0008 38E40014 391C0150 7D0808AE 2C080066 41820010 2C080046 41820008 38E70002 38610024 3D808001 618C1950 7D8903A6 4E800421 38610024 3D808015 618CDE6C 7D8903A6 4E800421 2C03FFFF 4182000C 3B410024 48000008 3B410150 00000000 C2711700 00000003 2C000036 40A20008 38800094 38A00000 60000000 00000000 NTSC-J - LE-CODE C209DFDC 00000018 8861015C 2C03006E 41A20014 2C030053 41A2000C 2C030072 408200A0 3C608055 60633788 80830000 548401BA 7C632214 7C6903A6 4E800421 7C862378 4800001D 25737374 726D2F25 30337825 732E6272 73746D00 5F460000 7C8802A6 38BD0008 38E40014 391C0150 7D0808AE 2C080066 41820010 2C080046 41820008 38E70002 38610024 3D808001 618C1950 7D8903A6 4E800421 38610024 3D808015 618CDE6C 7D8903A6 4E800421 2C03FFFF 4182000C 3B410024 48000008 3B410150 00000000 C2711700 00000003 2C000036 40A20008 38800094 38A00000 60000000 00000000 NTSC-K - CT-CODE C209E11C 00000015 8861015C 2C03006E 41A20014 2C030053 41A2000C 2C030072 40820088 3CC08000 80C60DF4 4800001D 25737374 726D2F25 30337825 732E6272 73746D00 5F460000 7C8802A6 38BD0008 38E40014 391C0150 7D0808AE 2C080066 41820010 2C080046 41820008 38E70002 38610024 3D808001 618C1A94 7D8903A6 4E800421 38610024 3D808015 618CDFC4 7D8903A6 4E800421 2C03FFFF 4182000C 3B410024 48000008 3B410150 00000000 C270043C 00000003 2C000036 40A20008 38800094 38A00000 60000000 00000000 NTSC-K - LE-CODE C209E11C 00000018 8861015C 2C03006E 41A20014 2C030053 41A2000C 2C030072 408200A0 3C608054 60631E60 80830000 548401BA 7C632214 7C6903A6 4E800421 7C862378 4800001D 25737374 726D2F25 30337825 732E6272 73746D00 5F460000 7C8802A6 38BD0008 38E40014 391C0150 7D0808AE 2C080066 41820010 2C080046 41820008 38E70002 38610024 3D808001 618C1A94 7D8903A6 4E800421 38610024 3D808015 618CDFC4 7D8903A6 4E800421 2C03FFFF 4182000C 3B410024 48000008 3B410150 00000000 C270043C 00000003 2C000036 40A20008 38800094 38A00000 60000000 00000000 Source 1: Code: # Hook = 0x8009E0BC PAL, 0x8009E01C NTSC-U, 0x8009DFDC NTSC-J, 0x8009E11C NTSC-K Source 2: Code: # Hook 0x80712094 PAL, 0x8070A5F0 NTSC-U, 0x80711700 NTSC-J, 0x8070043C NTSC-K Code created by: CLF78 RE: Track Music Expander [CLF78] - FancyWheelies - 08-09-2021 Nice! RE: Track Music Expander [CLF78] - Cealgair - 10-07-2021 I really like this! I just found out about Music Speed Modifier [CosmoCortney]. Could this be useful to handle the case where there is SLOT.brstm but not SLOT_F.brstm? (or maybe even vice versa) RE: Track Music Expander [CLF78] - heydjwheresthebass - 05-04-2022 Nice work - would this work on dolphin using riivolution? RE: Track Music Expander [CLF78] - Vega - 05-04-2022 CLF78 — Today at 8:34 AM it should i mean i never tested it on console in the first place RE: Track Music Expander [CLF78] - heydjwheresthebass - 05-04-2022 (05-04-2022, 01:35 PM)Vega Wrote: CLF78 — Today at 8:34 AM I've been trying by using the my stuff folder - but as of yet not joy RE: Track Music Expander [CLF78] - Warwick92xD - 11-06-2022 (08-09-2021, 09:09 AM)CLF78 Wrote: This code lets you apply different music for each track (including Nintendo tracks) on CT-CODE and LE-CODE based distributions. Simply place two BRSTMs named SLOT.brstm and SLOT_F.brstm (where SLOT is the track slot in hex) in the "strm" folder. If the file cannot be found, the game will fall back to the original music file(s).can you do beggin music be the same as final music?? to dont use two btrsm music for one track, how can we use only the same btrsm music for start anf final music? |