Mii Structure - Printable Version +- Mario Kart Wii Gecko Codes, Cheats, & Hacks (https://mariokartwii.com) +-- Forum: Hacks/Modding (https://mariokartwii.com/forumdisplay.php?fid=14) +--- Forum: Resources and References (https://mariokartwii.com/forumdisplay.php?fid=18) +--- Thread: Mii Structure (/showthread.php?tid=1263) |
Mii Structure - Vega - 08-29-2019 This is a full breakdown of what bits, bytes, words, etc effect every aspect of a Mii. Credits to the Arduino Project for this info. A Mii is a total of 0x4A bytes in size. // addr: 0x00 & 0x01 0D D2 0000 1101 1101 0010 invalid:1 ;--| = 0 = valid // doesn't seem to have any effect? isGirl:1 ;---| = 0 = male // gender month:4 ;----| | = 0011 = 3 = march // birthday month day:5 ;---------| | = 01110 = 14 // birthday day favColor:4 ;----------------| | = 01001 = 9 // 0 - 11 Keep in this range or else things can go wrong isFavorite:1 ;--------------------| = 0 // addr: 0x02 through 0x15 name[MII_NAME_LENGTH]; 00 41 00 6C 00 62 00 65 00 72 00 74 00 20 00 45 00 00 00 00 Albert E // addr: 0x16 height; // 0 - 127 // addr: 0x17 weight; // 0 - 127 // addr: 0x18 - 0x1B miiID1; // Unique Mii identifier. Seems to increment with time. Also can miiID2; // be used to change colour of Mii Trousers (see 'See Also' links) miiID3; miiID4; // addr: 0x1C through 0x1F systemID0; // Checksum8 of first 3 bytes of mac addr systemID1; // mac addr 3rd-to-last byte systemID2; // mac addr 2nd-to-last byte systemID3; // mac addr last byte // addr: 0x20 & 0x21 faceShape:3; // 0 - 7 skinColor:3; // 0 - 5 facialFeature:4; // 0 - 11 unknown:3; // Mii appears unaffected by changes to this data mingleOff:1; // 0 = Mingle, 1 = Don't Mingle unknown:1; // Mii appears unaffected by changes to this data downloaded:1; // If the Mii has been downloaded from the Check Mii Out Channel // addr: 0x22 & 0x23 hairType:7; // 0 - 71, Value is non-sequential with regard to page, row and column hairColor:3; // 0 - 7 hairPart:1; // 0 = Normal, 1 = Reversed unknown:5; // addr:0x24 through 0x27 eyebrowType:5; // 0 - 23, Value is non-sequential with regard to page, row and column unknown:1; eyebrowRotation:4; // 0 - 11, Default value varies based on eyebrow type unknown:6; eyebrowColor:3; // 0 - 7 eyebrowSize:4; // 0 - 8, Default = 4 eyebrowVertPos:5; // 3 - 18, Default = 10 eyebrowHorizSpacing:4; // 0 - 12, Default = 2 // addr: 0x28 through 0x2B eyeType:6; // 0 - 47, Value is non-sequential with regard to page, row and column unknown:2; eyeRotation:3; // 0 - 7, Default value varies based on eye type eyeVertPos:5; // 0 - 18, Default = 12 eyeColor:3; // 0 - 5 unknown:1; eyeSize:3; // 0 - 7, Default = 4 eyeHorizSpacing:4; // 0 - 12, Default = 2 unknown:5; // addr: 0x2C & 0x2D noseType:4; // 0 - 11, Value is non-sequential with regard to row and column noseSize:4; // 0 - 8, Default = 4 noseVertPos:5; // 0 - 18, Default = 9 unknown:3; // addr: 0x2E & 2F lipType:5; // 0 - 23, Value is non-sequential with regard to page, row and column lipColor:2; // 0 - 2 lipSize:4; // 0 - 8, Default = 4 lipVertPos:5; // 0 - 18, Default = 13 // addr: 0x30 & 0x31 glassesType:4; // 0 - 8 glassesColor:3; // 0 - 5 unknown:1; // when turned on mii does not appear (use not known) glassesSize:3; // 0 - 7, Default = 4 glassesVertPos:5; // 0 - 20, Default = 10 // addr: 0x32 & 33 mustacheType:2; // 0 - 3 beardType:2; // 0 - 3 facialHairColor:3; // 0 - 7 mustacheSize:4; // 0 - 8, Default = 4 mustacheVertPos:5; // 0 - 16, Default = 10 // addr: 0x34 & 0x35 moleOn:1; // 0 = No Mole, 1 = Has Mole moleSize:4; // 0 - 8, Default = 4 moleVertPos:5; // 0 - 30, Default = 20 moleHorizPos:5; // 0 - 16, Default = 2 unknown:1; // addr: 0x36 through 0x49 creatorName[MII_CREATOR_NAME_LENGTH]; |