Hack VR [XeR] - Printable Version +- Mario Kart Wii Gecko Codes, Cheats, & Hacks (https://mariokartwii.com) +-- Forum: Cheat Codes (https://mariokartwii.com/forumdisplay.php?fid=51) +--- Forum: Online Non-Item (https://mariokartwii.com/forumdisplay.php?fid=52) +--- Thread: Hack VR [XeR] (/showthread.php?tid=117) |
Hack VR [XeR] - Vega - 02-26-2018 Hack VR [XeR] Simple standard VR Hack. Works on all Licenses. You must do one online race for the VR to be updated on your profile. NTSC-U C2619048 00000002 3800XXXX B0039018 A0039018 00000000 PAL C264C35C 00000002 3800XXXX B0039018 A0039018 00000000 NTSC-J C264B9C8 00000002 3800XXXX B0039018 A0039018 00000000 NTSC-K C263A674 00000002 3800XXXX B0039018 A0039018 00000000 XXXX = VR in Hex 270F = 9999VR Code creator: XeR RE: Hack VR [XeR] - Mewmaster99 - 07-11-2020 When i tested this code to try to use a smaller vr hack then the gecko pointer ones, I always seemed to have trouble getting it to appear in race. After a bit of looking I found the address which does effect in race. The only problem is that everyone else will see your vr as the end result of the vr loss on your results screen. Maybe with using vr limit modifier it would show the proper vr but I haven't tested that far yet. Here is an updated version of the vr hack which shows in both Searching menu and Track select menu NTSC U 04619048 3800XXXX 0461E6D0 3800XXXX PAL 0464C35C 3800XXXX 046519E4 3800XXXX NTSC J 0464B9C8 3800XXXX 04651050 3800XXXX NTSC K 0463A674 3800XXXX 0463FCFC 3800XXXX (haven't tested ports yet, NTSC U is confirmed. All ports were done by Bean's Auto Porter) XXXX = VR in Hex 270F = 9999VR It is recommended to make each XXXX value the same Code credits: Xer for first line Mew for finding the second line RE: Hack VR [XeR] - Unnamed - 10-10-2024 (07-11-2020, 12:42 PM)Mewmaster99 Wrote: When i tested this code to try to use a smaller vr hack then the gecko pointer ones, I always seemed to have trouble getting it to appear in race. After a bit of looking I found the address which does effect in race. The only problem is that everyone else will see your vr as the end result of the vr loss on your results screen. Maybe with using vr limit modifier it would show the proper vr but I haven't tested that far yet. The second line of this code is actually a really strong adress, and deserves a seperate name, I will post it as a new code as soon as I have time for it. |