Mario Kart Wii Gecko Codes, Cheats, & Hacks
Force Battle Bug/Glitch [XeR] - Printable Version

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+--- Thread: Force Battle Bug/Glitch [XeR] (/showthread.php?tid=112)



Force Battle Bug/Glitch [XeR] - Vega - 02-23-2018

Force Battle Bug/Glitch [XeR]

Battle Bug/Glitch is on automatically all the time, no need to do a quick battle.

NTSC-U
048CEEAC 47927C00

PAL
048D3E14 47927C00

NTSC-J
048D2F64 47927C00

NTSC-K
048C22AC 47927C00

Code created by: XeR


RE: Force Battle Bug/Glitch - Vega - 07-13-2018

For anyone wondering why on other cheat code sites that this code ends in "01" instead of "00" ---

The 01 is incorrect but the code will still work. Idk how the code 'changed' like that when posted by noobies on other sites. Either way it doesnt matter. But if you want it 100% true to Nin 'spec' then use what's posted here. I've checked and verified the value myself via a RAM Viewer on Dolphin when I loaded a battle. Nopping the address does the same effect too. You can use the default RAM value (45EA6000 with button activator) and force the battle bug glitch to be OFF in battle.

Pic of RAM value before battle begins: https://image.ibb.co/m5rwcT/2018_07_12_193454_1920x1080_scrot.png
Pic of RAM value once battle begins: https://image.ibb.co/cKvNHT/2018_07_12_193505_1920x1080_scrot.png

The 32 bit string after the code is most likely for Player 2.


RE: Force Battle Bug/Glitch [XeR] - CLF78 - 07-13-2020

(07-13-2018, 12:33 AM)Vega Wrote: Nopping the address does the same effect too.

That's because the value stored here is a float, the default value is 7500 and the battle value is 75000.