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Mario Kart Wii Gecko Codes, Cheats, & Hacks
Make it to 1000! - Printable Version

+- Mario Kart Wii Gecko Codes, Cheats, & Hacks (https://mariokartwii.com)
+-- Forum: Other & Non-Hacking MKW Stuff (https://mariokartwii.com/forumdisplay.php?fid=12)
+--- Forum: General Discussion (https://mariokartwii.com/forumdisplay.php?fid=13)
+--- Thread: Make it to 1000! (/showthread.php?tid=74)



RE: Make it to 1000! - Fzerowii - 07-27-2019

Why do Wii U’s suck so easily?


RE: Make it to 1000! - Vega - 07-27-2019

Was a rushed console just like the Switch


RE: Make it to 1000! - KartPlayer - 07-27-2019

I am so confused by all these NDEV consoles and their other versions etc. but can we get any more useful information to further our knowledge and development of MKW hacking/modding?


RE: Make it to 1000! - JoshuaMK - 07-27-2019

Coding codes and hacking hacks wooo


RE: Make it to 1000! - Vega - 07-27-2019

(07-27-2019, 07:40 PM)Cameron_MKW Wrote: I am so confused by all these NDEV consoles and their other versions etc. but can we get any more useful information to further our knowledge and development of MKW hacking/modding?

It would be best to ask that to Star in the discord server. He owns an NDEV and 3 RVT-R's.


RE: Make it to 1000! - KartPlayer - 07-28-2019

Cool I'll ask on Wednesday. Regarding my codes I have reread all the ASM tutorials to refresh my memory but am still struggling finding addresses etc. Any tips? For example I simply can't get my head around how you would go about searching for a value say your Mii Name. And when I do search and eventually get a value (not the Mii Name value just to be clear) it is for something in dynamic memory which completely confuses me as I don't know how do find an address in static memory. Once I have that mastered I should be able to make some codes. Tongue


RE: Make it to 1000! - Vega - 07-28-2019

Concise routine of beginner coding...

1. Use RAM Viewer (dolphin-memory-engine) to find values
2. Value(s) found, list of dynamic addresses listed
3. Choose a dynamic address that appears would be the 'best'
4. Set Write or Read Breakpoint on address
5. Game will break when value in address is written to (if write bp) or read from (if read bp)
6. Go to code view, static address (what would be the compiled code's address) highlighted in green, shows default instruction
7. Write ASM source based on findings and desires

Btw this thread is getting way off topic now.
Post here - https://mkwii.com/forumdisplay.php?fid=23
or post in w/e guide/tut you have more questions on

if you have the beginning of actual source code being written and/or need help on certain instructions, post here - https://mkwii.com/forumdisplay.php?fid=61

Thank you very much. I'm glad you are asking a lot of questions! Others in the past have been shy.


RE: Make it to 1000! - KartPlayer - 07-28-2019

Sorry about taking this a bit off topic. And no, thank you for all your help.


RE: Make it to 1000! - Vega - 07-28-2019

No worries! another bump, will we make it to 1000? find out next time on dragonballZ


RE: Make it to 1000! - KartPlayer - 07-28-2019

Do they make SPF 1000?