The following warnings occurred: | |||||||||||||||
Warning [2] Undefined property: MyLanguage::$archive_pages - Line: 2 - File: printthread.php(287) : eval()'d code PHP 8.2.18 (Linux)
|
Customizable Remove HUD [JoshuaMK] - Printable Version +- Mario Kart Wii Gecko Codes, Cheats, & Hacks (https://mariokartwii.com) +-- Forum: Cheat Codes (https://mariokartwii.com/forumdisplay.php?fid=51) +--- Forum: Visual & Sound Effects (https://mariokartwii.com/forumdisplay.php?fid=56) +--- Thread: Customizable Remove HUD [JoshuaMK] (/showthread.php?tid=1203) |
RE: Customizable Remove HUD [JoshuaMK] - Mango Man - 06-08-2020 The website was definitely helpful, although I'm getting the error Code: /home/thomasvoss/Scripts/dolphin/Source/Core/DolphinQt/MainWindow.cpp:29:10: fatal error: qpa/qplatformnativeinterface.h: No such file or directory RE: Customizable Remove HUD [JoshuaMK] - pakrett - 01-31-2021 Could we have the original value of XXXXXXXX ? I want to make a button activation code it could be very convenient ! RE: Customizable Remove HUD [JoshuaMK] - Vega - 01-31-2021 3DCCCCCD is the default value RE: Customizable Remove HUD [JoshuaMK] - pakrett - 01-31-2021 Thank you for your quick answer, unfortunatly the code works well but only with one player... In multiplayer it disable the name on top of players/npcs instead of the mini map, the code doesn't react the same. 28348200 00000082 048914D8 3FB00000 CC000000 00000000 048914D8 3DCCCCCD E0000000 80008000 If you have values for multiplayer instead because this is why I need this code, for one player it doesn't interest me. (Of course the original value works well in both case) Maybe you have original value for this code instead : https://mkwii.com/showthread.php?tid=61 RE: Customizable Remove HUD [JoshuaMK] - Vega - 01-31-2021 Here's the default values for the code you linked. 3F000000 3F800000 RE: Customizable Remove HUD [JoshuaMK] - pakrett - 01-31-2021 (01-31-2021, 04:11 PM)Vega Wrote: Here's the default values for the code you linked. Oh my god you're so kind and I'm so unlucky, this second code is great but doesn't work as a button activator and I don't know why ! I'm still learning I will continue to search... Here is what I tried: 28348200 00000082 048A7764 00000000 CC000000 00000000 048A7764 3F000000 E0000000 80008000 (not working) RE: Customizable Remove HUD [JoshuaMK] - Vega - 01-31-2021 I only see one RAM write, why is the other RAM write not included? RE: Customizable Remove HUD [JoshuaMK] - pakrett - 01-31-2021 (01-31-2021, 05:34 PM)Vega Wrote: I only see one RAM write, why is the other RAM write not included? It was to have less code for testing, I also tried the complete version, it doesn't work either. The code just don't apply maybe it's because it's not an asm code but I have no knowledge and information about gecko codes is hard to find. 28348200 00000082 048A7764 00000000 048A7768 00000000 CC000000 00000000 048A7764 3F000000 048A7768 3F800000 E0000000 80008000 (not working) It should work no ? This code itself is perfectly working: 048A7764 00000000 048A7768 00000000 So why I can't encapsulate it into a button activator code ?!? RE: Customizable Remove HUD [JoshuaMK] - Vega - 01-31-2021 It's most likely the game only checks those values one time before each race is loaded, meaning it's impossible to change it mid-race using that particular code. RE: Customizable Remove HUD [JoshuaMK] - pakrett - 01-31-2021 (01-31-2021, 05:57 PM)Vega Wrote: It's most likely the game only checks those values one time before each race is loaded, meaning it's impossible to change it mid-race using that particular code. I hadn't thought about that, this is exactly what happen, if I press the button before the race it works. So I will try to randomly change values of this code (048914D8 3FB00000) and try to find the correct one for multiplayer, thank you for your help ! |