End Match Instantly At Any Time Version 1 [Vega] Only been tested in Duel so far. This code will automatically end the match by killing the character based on the PPPP value that is set on the code. So, if desired, you can utilize this as a 'Always Win/Perfect Match' code. PPPP values 2CE0 = P1 4D80 = P2/COM NTSC-U 42000000 92000000 0433PPPP 00000000 E0000000 80008000 For a button activator version of this code (for the ability to kill the character at any time in match), view below. XXXX = Controller ZZZZ = Button to Activate code PPPP values same as above For a list of X and Z values - NTSC-U C0000000 00000004 3D80803B A18CXXXX 718CZZZZ 41820010 3D809233 39600000 916CPPPP 4E800020 Source: lis r12, 0x803B #Set controller address upper 16 bits, universal for all controllers lhz r12, 0xXXXX (r12) #Load the button values, no controller addresses have any signed value issues luckily andi. r12, r12, 0xZZZZ #Check if desired button has been pressed, set CR beq- the_end #If equal to 0, button NOT pressed lis r12, 0x9233 li r11, 0 #Set the character health to zero stw r11, 0xPPPP (r12) #Write it to memory the_end: #blr #Uncomment if NOT compiling w/ pyiiasmh via C0 option Code creator: Vega