Disable Full Max Power Mode [Vega] You can never reach full max power mode. Two configurations to this code. 1st config effects both 1P & 2P/COM. 2nd config allows you to choose between 1P or 2P/COM. NTSC-U Rev1 (effects both 1P & 2P/COM) 040F3F2C 38600000 NTSC-U Rev1 (choose between 1P or 2P/COM via S value) C20F3F2C 00000003 7C632114 2C1D000S 40820008 38600000 60000000 00000000 S values: 0 = 1P 1 = 2P/COM Code creator: Vega Source for 1st config: At address 0x800F3B7C, the instruction of 'adde r3, r3, r4' is replaced with 'li r3, 0'. The original isntruction is the final isntruction that will calculate r3 as 0 or 1. This is a return value to a parent function. If r3 = 0, this will tell the parent function that max power isn't at 30,000 value yet. Thus, you can never reach full max power mode. Fyi, setting r3 to 1 does tell parent function 30,000 has been hit, but in game play, you only experience full max power mode for a split frame. So no point having that as an option in the code. Source for 2nd config: #START ASSEMBLY #Address #NTSC-U = 800F3F2C #r29 = slot of player #Original Instruction adde r3, r3, r4 #Check User's slot cmpwi r29, 0 #1P used for compilation, adjust this accordingly bne- end_code #Slot is a match, set r3 to 0 to tell parent instruction that Max Power hasn't hit 30,000 yet. Thus Full Max Power Mode can never be achieved. li r3, 0 #End code end_code: #END ASSEMBLY