Taunt Cooldown Modifier [Vega] Usually the character has to be idle for 90 frames before he/she/it will taunt. You can now modify that frame value. NTSC-U 0404D90C 2C00XXXX X values: 0000 thru 7FFF = Changing frame lenght of cooldown time. 005A = Default (90 frames) Any value from 8000 thru FFFF = Disable cooldown period entirely. Character taunts the very split second you are idle. Side note: Change "2C00XXXX" to "48000014" to disable taunts entirely if desired. Source: At 0x8004D90C, the instructino of 'cmpwi r0, 0x5A' has its immediate signed 16-bit value modified via the XXXX value. The game loads the frame count, increments it by 1, then checks it against 0x5A. It stores it then branches based on the cmpwi check. Branch is taken (ble-) whenever frame count has NOT been overreached. Code creator: Vega